Add: windows mvp - transparent bugs not fixed

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DaZuo0122
2026-02-12 22:58:33 +08:00
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# Ownership Best Practices
## API Design Patterns
### 1. Prefer Borrowing Over Ownership
```rust
// BAD: takes ownership unnecessarily
fn print_name(name: String) {
println!("Name: {}", name);
}
// GOOD: borrows instead
fn print_name(name: &str) {
println!("Name: {}", name);
}
// Caller benefits:
let name = String::from("Alice");
print_name(&name); // can reuse name
print_name(&name); // still valid
```
### 2. Return Owned Values from Constructors
```rust
// GOOD: return owned value
impl User {
fn new(name: &str) -> Self {
User {
name: name.to_string(),
}
}
}
// GOOD: accept Into<String> for flexibility
impl User {
fn new(name: impl Into<String>) -> Self {
User {
name: name.into(),
}
}
}
// Usage:
let u1 = User::new("Alice"); // &str
let u2 = User::new(String::from("Bob")); // String
```
### 3. Use AsRef for Generic Borrowing
```rust
// GOOD: accepts both &str and String
fn process<S: AsRef<str>>(input: S) {
let s = input.as_ref();
println!("{}", s);
}
process("literal"); // &str
process(String::from("owned")); // String
process(&String::from("ref")); // &String
```
### 4. Cow for Clone-on-Write
```rust
use std::borrow::Cow;
// Return borrowed when possible, owned when needed
fn maybe_modify(s: &str, uppercase: bool) -> Cow<'_, str> {
if uppercase {
Cow::Owned(s.to_uppercase()) // allocates
} else {
Cow::Borrowed(s) // zero-cost
}
}
let input = "hello";
let result = maybe_modify(input, false);
// result is borrowed, no allocation
```
---
## Struct Design Patterns
### 1. Owned Fields vs References
```rust
// Use owned fields for most cases
struct User {
name: String,
email: String,
}
// Use references only when lifetime is clear
struct UserView<'a> {
name: &'a str,
email: &'a str,
}
// Pattern: owned data + view for efficiency
impl User {
fn view(&self) -> UserView<'_> {
UserView {
name: &self.name,
email: &self.email,
}
}
}
```
### 2. Builder Pattern with Ownership
```rust
#[derive(Default)]
struct RequestBuilder {
url: Option<String>,
method: Option<String>,
body: Option<Vec<u8>>,
}
impl RequestBuilder {
fn new() -> Self {
Self::default()
}
// Take self by value for chaining
fn url(mut self, url: impl Into<String>) -> Self {
self.url = Some(url.into());
self
}
fn method(mut self, method: impl Into<String>) -> Self {
self.method = Some(method.into());
self
}
fn build(self) -> Result<Request, Error> {
Ok(Request {
url: self.url.ok_or(Error::MissingUrl)?,
method: self.method.unwrap_or_else(|| "GET".to_string()),
body: self.body.unwrap_or_default(),
})
}
}
// Usage:
let req = RequestBuilder::new()
.url("https://example.com")
.method("POST")
.build()?;
```
### 3. Interior Mutability When Needed
```rust
use std::cell::RefCell;
use std::rc::Rc;
// Shared mutable state in single-threaded context
struct Counter {
value: Rc<RefCell<u32>>,
}
impl Counter {
fn new() -> Self {
Counter {
value: Rc::new(RefCell::new(0)),
}
}
fn increment(&self) {
*self.value.borrow_mut() += 1;
}
fn get(&self) -> u32 {
*self.value.borrow()
}
fn clone_handle(&self) -> Self {
Counter {
value: Rc::clone(&self.value),
}
}
}
```
---
## Collection Patterns
### 1. Efficient Iteration
```rust
let items = vec![1, 2, 3, 4, 5];
// Iterate by reference (no move)
for item in &items {
println!("{}", item);
}
// Iterate by mutable reference
for item in &mut items.clone() {
*item *= 2;
}
// Consume with into_iter when done
let sum: i32 = items.into_iter().sum();
```
### 2. Collecting Results
```rust
// Collect into owned collection
let strings: Vec<String> = (0..5)
.map(|i| format!("item_{}", i))
.collect();
// Collect references
let refs: Vec<&str> = strings.iter().map(|s| s.as_str()).collect();
// Collect with transformation
let result: Result<Vec<i32>, _> = ["1", "2", "3"]
.iter()
.map(|s| s.parse::<i32>())
.collect();
```
### 3. Entry API for Maps
```rust
use std::collections::HashMap;
let mut map: HashMap<String, Vec<i32>> = HashMap::new();
// Efficient: don't search twice
map.entry("key".to_string())
.or_insert_with(Vec::new)
.push(42);
// With entry modification
map.entry("key".to_string())
.and_modify(|v| v.push(43))
.or_insert_with(|| vec![43]);
```
---
## Error Handling with Ownership
### 1. Preserve Context in Errors
```rust
use std::error::Error;
use std::fmt;
#[derive(Debug)]
struct ParseError {
input: String, // owns the problematic input
message: String,
}
impl fmt::Display for ParseError {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "Failed to parse '{}': {}", self.input, self.message)
}
}
fn parse(input: &str) -> Result<i32, ParseError> {
input.parse().map_err(|_| ParseError {
input: input.to_string(), // clone for error context
message: "not a valid integer".to_string(),
})
}
```
### 2. Ownership in Result Chains
```rust
fn process_data(path: &str) -> Result<ProcessedData, Error> {
let content = std::fs::read_to_string(path)?; // owned String
let parsed = parse_content(&content)?; // borrow
let processed = transform(parsed)?; // ownership moves
Ok(processed) // return owned
}
```
---
## Performance Considerations
### 1. Avoid Unnecessary Clones
```rust
// BAD: cloning just to compare
fn contains_item(items: &[String], target: &str) -> bool {
items.iter().any(|s| s.clone() == target) // unnecessary clone
}
// GOOD: compare references
fn contains_item(items: &[String], target: &str) -> bool {
items.iter().any(|s| s == target) // String implements PartialEq<str>
}
```
### 2. Use Slices for Flexibility
```rust
// BAD: requires Vec
fn sum(numbers: &Vec<i32>) -> i32 {
numbers.iter().sum()
}
// GOOD: accepts any slice
fn sum(numbers: &[i32]) -> i32 {
numbers.iter().sum()
}
// Now works with:
sum(&vec![1, 2, 3]); // Vec
sum(&[1, 2, 3]); // array
sum(&array[1..3]); // slice
```
### 3. In-Place Mutation
```rust
// BAD: allocates new String
fn make_uppercase(s: &str) -> String {
s.to_uppercase()
}
// GOOD when you own the data: mutate in place
fn make_uppercase(mut s: String) -> String {
s.make_ascii_uppercase(); // in-place for ASCII
s
}
```