Add: frames to each state, more smooth animation

This commit is contained in:
DaZuo0122
2026-02-15 16:51:17 +08:00
parent 832fbda04d
commit bed7a052f3
9 changed files with 58 additions and 48 deletions

View File

@@ -52,5 +52,5 @@ tauri_animation_slowdown_factor = 3
- `frontend.backend` selects runtime frontend implementation (`bevy` or `tauri`).
- `frontend.debug_overlay_visible` controls whether tauri window debug diagnostics panel is shown.
- `frontend.tauri_animation_slowdown_factor` controls tauri animation pacing multiplier.
valid range: `1..20`
valid range: `1..200`
effective frame interval: `(1000 / clip_fps) * factor`

View File

@@ -145,7 +145,7 @@ An issue touching Tauri runtime behaviors must satisfy all requirements before `
- value persists after restart
5. Change animation speed factor slider and verify:
- runtime animation pace updates immediately in main overlay
- value is clamped to `1..20`
- value is clamped to `1..200`
- value persists after restart via `frontend.tauri_animation_slowdown_factor`
6. Toggle `Visible` and verify:
- main overlay hide/show behavior