Add: states to use all 7 rows
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@@ -252,7 +252,7 @@ fn default_animation_for_state(state: sprimo_protocol::v1::FrontendState) -> &'s
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sprimo_protocol::v1::FrontendState::Active => "active",
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sprimo_protocol::v1::FrontendState::Success => "success",
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sprimo_protocol::v1::FrontendState::Error => "error",
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sprimo_protocol::v1::FrontendState::Dragging => "idle",
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sprimo_protocol::v1::FrontendState::Dragging => "dragging",
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sprimo_protocol::v1::FrontendState::Hidden => "idle",
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}
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}
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@@ -284,6 +284,22 @@ mod tests {
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assert_eq!(snapshot.current_animation, "active");
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}
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#[test]
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fn dragging_state_maps_to_dragging_animation() {
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let temp = TempDir::new().expect("tempdir");
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let path = temp.path().join("config.toml");
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let core = RuntimeCore::new_with_config(path, AppConfig::default(), CapabilityFlags::default())
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.expect("core init");
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core.apply_command(&FrontendCommand::SetState {
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state: FrontendState::Dragging,
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ttl_ms: None,
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})
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.expect("apply");
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let snapshot = core.snapshot().read().expect("snapshot lock").clone();
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assert_eq!(snapshot.state, FrontendState::Dragging);
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assert_eq!(snapshot.current_animation, "dragging");
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}
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#[test]
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fn click_through_flag_is_ignored_and_forced_false() {
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let temp = TempDir::new().expect("tempdir");
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