Add: global factor controlling fps base interval
This commit is contained in:
@@ -40,6 +40,7 @@ recovery_hotkey = "Ctrl+Alt+P"
|
||||
[frontend]
|
||||
backend = "bevy"
|
||||
debug_overlay_visible = false
|
||||
tauri_animation_slowdown_factor = 3
|
||||
```
|
||||
|
||||
## Notes
|
||||
@@ -50,3 +51,6 @@ debug_overlay_visible = false
|
||||
- On Windows, `recovery_hotkey` now forces `visible = true` and `always_on_top = true` for recovery.
|
||||
- `frontend.backend` selects runtime frontend implementation (`bevy` or `tauri`).
|
||||
- `frontend.debug_overlay_visible` controls whether tauri window debug diagnostics panel is shown.
|
||||
- `frontend.tauri_animation_slowdown_factor` controls tauri animation pacing multiplier.
|
||||
valid range: `1..20`
|
||||
effective frame interval: `(1000 / clip_fps) * factor`
|
||||
|
||||
Reference in New Issue
Block a user