## Title Packaged `sprimo-tauri` sprite rendering breaks after pack switch; default switch errors and scaling stops applying. ## Severity P1 ## Environment - OS: Windows - App version/build: packaged release (`sprimo-tauri.exe`) - Renderer/backend details: Tauri main overlay + settings pop-out - Evidence screenshots: - `issues/screenshots/issue4.png` - `issues/screenshots/issue4-b.png` - `issues/screenshots/issue4-c.png` ## Summary In packaged runtime, sprite display is incorrectly split/tiled, switching to `default` can fail, and scaling becomes ineffective after the error. ## Reproduction Steps 1. Run packaged `sprimo-tauri.exe` from ZIP extract. 2. Open settings window. 3. Switch character between `ferris` and `default`. 4. Observe main overlay rendering and debug output. 5. Change scale slider. ## Expected Result - Sprite sheet is split into the correct frame grid regardless of image resolution. - Pack switching works for both `ferris` and `default`. - Scale changes continue to apply after pack changes. ## Actual Result - Main overlay shows incorrectly split/tiled sprite sheet. - Pack switch can produce runtime error and break subsequent behavior. - Scale update stops working reliably after the error. ## Root Cause Analysis 1. Existing splitting logic relied on fixed pixel frame metadata that did not generalize to packaged `sprite.png` dimension variants. 2. Pack metadata inconsistency: - `assets/sprite-packs/ferris/manifest.json` used duplicated `id` (`default`), causing pack identity ambiguity. 3. Settings/runtime flow then entered an unstable state after pack switch failures. 4. Renderer reload lifecycle in tauri UI was unsafe: - `PixiPetRenderer::dispose` performed duplicate teardown (`ticker.destroy` + `app.destroy`), which could trigger runtime `TypeError` during pack reload. - Renderer replacement disposed previous renderer before new renderer creation succeeded, leaving the view in a broken/cropped state on creation failures. 5. Chroma-key conversion tolerance removed most `#FF00FF` background but still left magenta fringe on anti-aliased edges. ## Fix Plan 1. Introduce generic splitter policy for `sprite.png`: - fixed topology: `8` columns x `7` rows - derive frame size from actual image dimensions - keep chroma-key background handling (`#FF00FF`) in renderer 2. Validate animation frame indices against fixed frame count (`56`) for `sprite.png`. 3. Ensure pack apply path validates atlas geometry before committing `SetSpritePack`. 4. Fix ferris manifest ID uniqueness. ## Implementation Notes Implemented: 1. `crates/sprimo-tauri/src/main.rs` - Added `sprite.png`-specific frame derivation (`8x7`) from PNG dimensions. - Added PNG header dimension decoding utility. - Added animation frame index validation against fixed `56` frames for `sprite.png`. - Applied validation in both `load_active_sprite_pack` and `set_sprite_pack`. 2. `assets/sprite-packs/ferris/manifest.json` - Changed manifest `id` from `default` to `ferris`. 3. `docs/SPRITE_PACK_SCHEMA.md` - Documented Tauri `sprite.png` override behavior and 8x7 derived frame policy. 4. `frontend/tauri-ui/src/renderer/pixi_pet.ts` - Made renderer disposal idempotent and removed duplicate ticker destruction. - Delayed DOM canvas replacement until atlas load succeeds. - Improved chroma-key edge handling with soft alpha + magenta spill suppression. 5. `frontend/tauri-ui/src/main.tsx` - Made pack reload transactional (keep old renderer until new renderer creation succeeds). - Improved fit-window flow so scale apply continues after reload retries. - Added targeted diagnostics for reload failures. ## Verification ### Commands Run - [ ] `just build-release-tauri` - [ ] `just package-win-tauri` - [ ] `just smoke-win-tauri` - [x] `cargo check -p sprimo-tauri` ### Visual Checklist - [x] Before screenshot(s): `issues/screenshots/issue4.png` - [x] Before screenshot(s): `issues/screenshots/issue4-b.png` - [x] Before screenshot(s): `issues/screenshots/issue4-c.png` - [ ] After screenshot(s): `issues/screenshots/issue4-after-YYYYMMDD-HHMMSS.png` ### Result - Status: `Fix Implemented` - Notes: packaged runtime validation and after screenshots for this round are pending. ## Status History - `2026-02-14 00:00` - reporter - `Reported` - packaged runtime failure screenshots attached. - `2026-02-14 00:00` - codex - `Triaged` - localized to sprite splitting/pack identity behavior. - `2026-02-14 00:00` - codex - `Fix Implemented` - applied 8x7 generic splitter policy and pack-ID correction. - `2026-02-14 00:00` - reporter - `In Progress` - reported `issue4-after-fix1` still failing in packaged runtime. - `2026-02-14 00:00` - codex - `Fix Implemented` - hardened renderer reload/dispose and chroma-key edge cleanup. ## Closure - Current Status: `Fix Implemented` - Close Date: - Owner: - Linked PR/commit: